| Tenbin no La DEA |
~Ikusa Megami Memoria~
|Released||April 25, 2014|
|Japanese Title||天秤のLa DEA。~戦女神MEMORIA~|
Tenbin no La DEA ~Ikusa Megami Memoria~ (天秤のLa DEA。~戦女神MEMORIA~), also known as La DEA of Libra -Battle Goddess Memoria-, is an adult role-playing video game developed and published by Eushully on April 25, 2014 for Windows. This game is the fifth installment in the Battle Goddess series and is a remake of Ikusa Megami, the original title which was released in 1999.
As far as the gameplay goes, this game is similar to Ikusa Megami Zero and Ikusa Megami Verita in terms of dungeon map and battle system, although the character model in battles changed from SD models to normal size model.
Celica Sylphil obtained the body of a goddess by slaying her. As a result of his "sin", he was chased by gods and nations, and hunted by many assassins who wanted to kill him, until he formed an alliance with the Water Miko, the guardian deity of the divinely ruled country Rewinia. During the Battle of Dounel, a crisis in which the existence of Rewinia hung in the balance, Celica lost almost all of his divine power while defeating the evil dragon Aracale. Rewinia was saved, but Celica lost most of his divine power, without which his consciousness is unable to effectively suppress the goddess's body, causing it to gradually return to its original female state. It seems that if he were to use up the last of his power, his consciousness would disappear and the goddess's body would awaken.
Amid that situation, with no time to heal his injuries, he received a request from the Water Miko to proceed to the Rerun region and investigate the case of the princess of Rewinia who went missing 18 years ago. Upon heading towards Rerun in the wake of Rewinia's order of knights which had gone ahead first, he found it was an area in which a giant labyrinth slept, atypical of frontier land. Along with the companions he leads, the Godslayer Celica sets out to discover the hidden truth and regain his lost power.
Tenbin no La DEA is a fantasy role-playing game with dungeon exploration viewed from a top-down perspective, turn-based battles that use an action bar-based fighting system which is specific to the series, and a visual novel part. A skills tree system named function (機能) has been added. Every function has an unlock precondition and point requirement, and unlocking them gives the player new abilities, fighting skills, map features, shop options and advanced levels of skills. Function unlock points are gained after each battle.
- Main article: List of characters in Ikusa Megami Memoria